A standalone downloaded virtual gallery for STEM based learning experience

Team: The Design School and School of Computing and Engineering

Share on social media

Enterprise Partner

Solution Overview

Challenge Title: Petrosains Virtual Science Gallery

Problem Statement : 

Objective : 

The downloadable standalone application affords users between the age of 10-18 years old the chance to explore the Petrosains Virtual Science Gallery at the comfort of their own home.

Who does your solution serve, and in what ways will the solution impact their lives?

The application is built from a game engine and invites user to visit the individual galleries inspired by the real existing galleries at the Petrosains Science Center, namely Tech Lab, Future Energy, Oil Platform, Geotime Diorama and Speed. Each of these galleries host educational mini-games and interactive animations that teaches STEM-based learning disciplines that are thematically based on oil discovery, recovery, processing, engineering and technology. Users could explore these galleries freely to activate mini-games or interactive animations by interacting with triggers that are positioned at the respective thematic galleries. These galleries are deliberately designed to be large in order to accommodate future games and/or 3D interactive exhibit additions.

Describe the core technology that powers your solution. 

Application

What is your theory of change?
 
Which of the UN Sustainable Development Goals does your solution address?
 
Goal 15 : Life on Land
 

Team

Faculty

THE DESIGN SCHOOL AND SCHOOL OF ENGINEERING AND COMPUTING

Comments

JOIN THE TEAM